Sustainable Development Goal 3: Good Health and Well-Being
- VR as a choice: what drives learners' technology acceptance?
by Sean M. Noble, Jason D. Saville, and Lori L. Foster
Published 31 January 2022 - Co-learner presence and praise alters the effects of learner-generated explanation on learning from video lectures
by Zhongling Pi, Caixia Liu, Qian Meng, andJiumin Yang
Published 08 December 2022
Sustainable Development Goal 4: Quality Education
- Teachers' digital competencies in higher education: a systematic literature review
by Verónica Basilotta-Gómez-Pablos, MarÃa Matarranz, Luis-Alberto Casado-Aranda, and Ana Otto
Published 10 February 2022 - Flipped classrooms in higher education during the COVID-19 pandemic: findings and future research recommendations
by Blaženka Divjak, Bart Rienties, Francisco Iniesto, Petra Vondra, and Mirza Žižak
Published 28 February 2022 - Online engagement and performance on formative assessments mediate the relationship between attendance and course performance
by Chang Lu & Maria Cutumisu
Published 17 January 2022