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Table 4 Unstandardized estimates, standard errors, critical ratios and confidence intervals of the paths in the model

From: CAVE-based immersive learning in undergraduate courses: examining the effect of group size and time of application

Construct

Path

Construct

Estimate

S. E

C. R

95% CI

VR features

Group size

− 0.106

0.036

− 2.941

[− 0.177, − 0.035]

Usability

VR features

0.939

0.180

5.213

[0.586, 1.292]

Perceived ease of use

Usability

0.553

0.092

5.989

[0.373, 0.733]

Motivation

Usability

1.240

0.199

6.226

[0.850, 1.630]

Cognitive benefits

Usability

2.057

0.319

6.450

[1.432, 2.682]

Control and active learning

Usability

1.782

0.287

6.203

[1.219, 2.345]

Motivation

Perceived ease of use

0.216

0.043

4.971

[0.132, 0.300]

Reflective thinking

Usability

1.810

0.302

5.989

[1.218, 2.402]

Presence

VR features

1.065

0.204

5.213

[0.665, 1.465]

Learning outcomes

Presence

0.100

0.043

2.320

[0.016, 0.184]

Learning outcomes

Motivation

0.449

0.059

7.610

[0.333, 0.565]

Learning outcomes

Cognitive benefits

0.217

0.047

4.649

[0.125, 0.309]

Learning outcomes

Control and active learning

0.127

0.042

2.986

[0.045, 0.209]

Learning outcomes

Reflective thinking

0.179

0.036

5.033

[0.108, 0.250]

Perceived learning effectiveness

Learning outcomes

1.003

0.055

18.251

[0.895, 1.111]

Satisfaction

Learning outcomes

0.997

0.055

18.251

[0.889, 1.105]

Performance achievement

Learning outcomes

0.107

0.032

3.367

[0.044, 0.170]

Perceived usefulness

Usability

2.587

0.400

6.467

[1.803, 3.371]

Performance achievement

Group size

− 0.058

0.025

− 2.373

[− 0.107, − 0.009]

Representational fidelity

VR features

2.612

0.420

6.226

[1.789, 3.435]

Immediacy of control

VR features

2.373

0.375

6.322

[1.638, 3.108]

  1. C. R. Critical ratio, CI confidence interval