| SU | PU | EU | IU |
---|
Role modeling | −0.04 | −0.08 | 0.00 | 0.18 |
| (−0.18) | (−0.38) | (0.01) | (0.92) |
Reflection | 0.50 | 0.18 | −0.07 | 0.01 |
| (1.83) | (0.69) | (−0.26) | (0.06) |
Instructional design | 0.01 | 0.01 | 0.18 | 0.65* |
| (0.04) | (0.05) | (0.66) | (2.56) |
Collaboration | −0.16 | 0.40 | 0.10 | −0.12 |
| (−0.58) | (1.54) | (0.41) | (−0.50) |
Authentic experience | 0.00 | −0.05 | 0.34 | 0.15 |
| (0.00) | (−0.17) | (1.26) | (0.60) |
Feedback | −0.01 | −0.02 | − 0.11 | −0.39 |
| (−0.02) | (−0.11) | (− 0.51) | (−2.00) |
Constant | −1.64 | −1.73** | −1.65** | −2.23*** |
| (−1.99) | (−2.83) | (−2.96) | (−4.33) |
- Note: t statistics in parentheses; *p < .05, **p < .01, ***p < .001; SN Subjective norm, PU Perceived usefulness, EU Ease of use, IU Intention to use ICT