| β | t-statistic | p-value | Result |
---|---|---|---|---|
H1: Computational thinking → digital self-efficacy | 0.329 | 3.976 | *** | H1 supported |
H2: Enjoyment → digital self-efficacy | 0.512 | 6.253 | *** | H2 supported |
H3: Computational thinking → self-exploration | 0.425 | 5.549 | *** | H3 supported |
H4: Enjoyment → self-exploration | 0.470 | 6.586 | *** | H4 supported |
H5: Digital self-efficacy → learning satisfaction | 0.371 | 4.671 | *** | H5 supported |
H6: Self-exploration → learning satisfaction | 0.522 | 6.592 | *** | H5 supported |