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Table 3 Summary of the hypothesis results

From: Exploring the relationship between computational thinking and learning satisfaction for non-STEM college students

 

β

t-statistic

p-value

Result

H1: Computational thinking → digital self-efficacy

0.329

3.976

***

H1 supported

H2: Enjoyment → digital self-efficacy

0.512

6.253

***

H2 supported

H3: Computational thinking → self-exploration

0.425

5.549

***

H3 supported

H4: Enjoyment → self-exploration

0.470

6.586

***

H4 supported

H5: Digital self-efficacy → learning satisfaction

0.371

4.671

***

H5 supported

H6: Self-exploration → learning satisfaction

0.522

6.592

***

H5 supported