Design principles and corresponding theoretical rationale (Moreno & Mayer, 2007) | Adaptation of principles for the study | ||
---|---|---|---|
Guided activity | Students learn better when allowed to interact with a pedagogical agent who helps guide their cognitive processing | Guided activity encourages essential and generative processing by prompting students to engage in the selection, organization, and integration of new information | The experimental design is a guided activity with the instructional module serving as a guide to the learner. |
Reflection | Students learn better when asked to reflect upon correct answers during the process of meaning making | Reflection promotes essential and generative processing by encouraging more active organization and integration of new information | The students complete the lab reports and record their observations and reasoning behind choosing the correct answer. |
Feedback | Students learn better with explanatory rather than corrective feedback alone | Explanatory feedback reduces extraneous processing by providing students with proper schemas to repair their misconceptions | Explanatory feedback was replaced with perceptual feedback, which is provided by the haptic device as force feedback. |
Pacing | Students learn better when allowed to control the pace of presentation of the instructional materials | Pace control reduces representational holding by allowing students to process smaller chunks of information in working memory | The experimental study was designed so that students can control the pace of their work and learning. |
Pre-training | Students learn better when they receive focused pre-training that provides or activates relevant prior knowledge | Pre-training helps guide the learner’s generative processing by showing which aspects of prior knowledge to integrate with incoming information | Students were exposed to a haptics pre-training session in order to become familiarized with this technology. |