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Table 1 Merging of the SQD strategies with the learning events and a detailed description of what the instructors and/or the learners do

From: The more the better? Comparing two SQD-based learning designs in a teacher training on augmented and virtual reality

SQD strategies

Learning event

Details

Theory

Tell

Instructors present information on AR/VR and instructional design models how to develop meaningful learning environments

Practice and role model

Show

Instructors demonstrate how AR/VR was used in the classroom; the examples are real-world examples planned and implemented by the instructors

Authentic experience

Enact

Learners test AR/VR learning materials and act as if they were students; Learners teach a lesson with AR/VR learning materials

Instructional design, collaboration, feedback and reflection

Do

Learners come together in small groups, design a learning environment, develop the necessary AR/VR learning materials, and present their lesson plan in the whole group afterwards. Additionally, all the groups get feedback from the peers and the instructors