SQD strategies | Learning event | Details |
---|---|---|
Theory | Tell | Instructors present information on AR/VR and instructional design models how to develop meaningful learning environments |
Practice and role model | Show | Instructors demonstrate how AR/VR was used in the classroom; the examples are real-world examples planned and implemented by the instructors |
Authentic experience | Enact | Learners test AR/VR learning materials and act as if they were students; Learners teach a lesson with AR/VR learning materials |
Instructional design, collaboration, feedback and reflection | Do | Learners come together in small groups, design a learning environment, develop the necessary AR/VR learning materials, and present their lesson plan in the whole group afterwards. Additionally, all the groups get feedback from the peers and the instructors |