From: What do they TEL(L)? A systematic analysis of master programs in technology-enhanced learning
Topic code | Description | Domain | frequency |
---|---|---|---|
Research methods | Research methods | Neutral | 124 |
TEL pedagogy | TEL Instructional design, TEL pedagogy, and pedagogical design of TEL environments | TEL | 102 |
Instructional design | Instructional design, including analysis, planning, and design of instruction | Ed | 92 |
TEL basics | Basics of TEL and TEL conceptualization | TEL | 91 |
Management | Administration of educational process, management, funding and policy | Other | 80 |
Online learning | E-Learning, online learning, and distant learning | TEL | 80 |
TEL content design | Design of educational content and media using authoring tools | TEL | 79 |
Use of content and media | Search, selection and use of educational tools and media content | TEL | 69 |
Assessment and TEA | Evaluation and assessment and technology-enhanced assessment, human performance technology | TEL | 66 |
TEL state of the art | TEL state-of-the-art, introduction to the current issues and trends in the field | TEL | 62 |
Learning methods and theories | Learning methods and theories, usually an overview of behaviorism, cognitivism, and constructivism and/or focus on specific methods and theories | Ed | 59 |
TEL integration | Integration of TEL into the educational process, change management, and outcome assessment | TEL | 51 |
Project | A large semester project, done individually or in a group | Neutral | 47 |
Leadership | Leadership and educational leadership | Other | 45 |
Learning basics | Introduction to learning sciences | Ed | 39 |
IT Basics | Basics of information technology, information and communication technologies, and/or computer science | IT | 37 |
Universal design | A broad range of subjects including socially-oriented inclusion, disability and diversity and also technology-related universal design and accessibility | Other | 36 |
Internship | Internship and placements | Neutral | 36 |
Emerging TEL awareness | Awareness of emerging TEL technologies, approaches and trends, often including the use of new tools, devices and methods | TEL | 35 |
Childhood | Childhood studies, early age and school education | Ed | 33 |
Sociology and Culture | Sociology and culture, including multicultural education | Ed | 31 |
Games | Design and use of computer games and simulations, including game-based learning | IT | 30 |
Psychology | Psychology, psychology of learning, motivation, and emotion in education | Ed | 23 |
Adult education | Adult education, professional development and training | Ed | 23 |
Application domains | Education in specific application domains (such as health education, math education, STEM education, etc.) | Ed | 23 |
Digital society | Sociology and TEL, socio-technical systems, and digital society | Ed | 21 |
HCI | Human–Computer Interaction, interaction design, and user-centered design | IT | 18 |
Digital literacy | Digital literacy, usually including the most basic computer competences and skills | Ed | 17 |
Innovation | Innovation, innovation in TEL, and innovation in education | Other | 16 |
Cognition | Cognition, cognitivism, brain and mind | Ed | 15 |
Programming TEL apps | Technical design and development of TEL applications, programming applications | TEL | 15 |
Data science and AI | Artificial Intelligence, statistics, and data analytics in TEL | IT | 14 |
Social media | Social media tools and use of social media in education | IT | 10 |
Creativity | Creativity and creativity in TEL | Other | 9 |
Mobile learning | Mobile learning, an learning approach assuming leaning anywhere and using mobile devices | TEL | 9 |
Ethics | Ethics, educational ethics, research ethics and academic integrity | Other | 9 |
Library science | Library and media, classification, cataloging | Other | 8 |
Entrepreneurship | Entrepreneurship | Other | 8 |
Soft skills | Soft skills (also known as 21-century skills) | Other | 8 |
IT advanced | Advanced topics of information technology, information and communication technologies, and/or computer science, mostly related to the design of applications | IT | 8 |
Maker spaces | Maker spaces and design thinking | IT | 7 |
Digital storytelling | Digital Storytelling and presentation | IT | 5 |
Open education | Openness in TEL, open education | Ed | 4 |
Interdisciplinarity | Concept of interdisciplinarity and interdisciplinary teaching | Other | 3 |